
A small, fast and scalable bearbones state-management solution using simplified flux principles. Has a comfy API based on hooks, isn't boilerplatey or opinionated.
Don't disregard it because it's cute. It has quite the claws, lots of time was spent dealing with common pitfalls, like the dreaded zombie child problem, react concurrency, and context loss between mixed renderers. It may be the one state-manager in the React space that gets all of these right.
You can try a live demo and read the docs.
npm install zustandYour store is a hook! You can put anything in it: primitives, objects, functions. State has to be updated immutably and the set function merges state to help it.
import { create } from 'zustand'
const useBearStore = create((set) => ({
bears: 0,
increasePopulation: () => set((state) => ({ bears: state.bears + 1 })),
removeAllBears: () => set({ bears: 0 }),
}))Use the hook anywhere, no providers are needed. Select your state and the component will re-render on changes.
function BearCounter() {
const bears = useBearStore((state) => state.bears)
return <h1>{bears} around here ...</h1>
}
function Controls() {
const increasePopulation = useBearStore((state) => state.increasePopulation)
return <button onClick={increasePopulation}>one up</button>
}- Simple and un-opinionated
- Makes hooks the primary means of consuming state
- Doesn't wrap your app in context providers
- Can inform components transiently (without causing render)
- Less boilerplate
- Renders components only on changes
- Centralized, action-based state management
You can, but bear in mind that it will cause the component to update on every state change!
const state = useBearStore()It detects changes with strict-equality (old === new) by default, this is efficient for atomic state picks.
const nuts = useBearStore((state) => state.nuts)
const honey = useBearStore((state) => state.honey)If you want to construct a single object with multiple state-picks inside, similar to redux's mapStateToProps, you can use useShallow to prevent unnecessary rerenders when the selector output does not change according to shallow equal.
import { create } from 'zustand'
import { useShallow } from 'zustand/react/shallow'
const useBearStore = create((set) => ({
nuts: 0,
honey: 0,
treats: {},
// ...
}))
// Object pick, re-renders the component when either state.nuts or state.honey change
const { nuts, honey } = useBearStore(
useShallow((state) => ({ nuts: state.nuts, honey: state.honey })),
)
// Array pick, re-renders the component when either state.nuts or state.honey change
const [nuts, honey] = useBearStore(
useShallow((state) => [state.nuts, state.honey]),
)
// Mapped picks, re-renders the component when state.treats changes in order, count or keys
const treats = useBearStore(useShallow((state) => Object.keys(state.treats)))For more control over re-rendering, you may provide any custom equality function (this example requires the use of createWithEqualityFn).
const treats = useBearStore(
(state) => state.treats,
(oldTreats, newTreats) => compare(oldTreats, newTreats),
)The set function has a second argument, false by default. Instead of merging, it will replace the state model. Be careful not to wipe out parts you rely on, like actions.
const useFishStore = create((set) => ({
salmon: 1,
tuna: 2,
deleteEverything: () => set({}, true), // clears the entire store, actions included
deleteTuna: () => set(({ tuna, ...rest }) => rest, true),
}))Just call set when you're ready, zustand doesn't care if your actions are async or not.
const useFishStore = create((set) => ({
fishies: {},
fetch: async (pond) => {
const response = await fetch(pond)
set({ fishies: await response.json() })
},
}))set allows fn-updates set(state => result), but you still have access to state outside of it through get.
const useSoundStore = create((set, get) => ({
sound: 'grunt',
action: (