### Server Implementation Paper ### Server Version 1.18.2 ### Describe the bug Using world edit in a world that is not any of the three main worlds (overworld, nether, end) will cause the plugin to break upon leaving and rejoining. For example, I teleport to a custom world on the server and set some blocks in any way using FAWE. I then leave the server and rejoin. If I then try to use any FAWE command, nothing will happen and the player will not be able to interact with blocks until rejoining again. Players cannot use any FAWE command, however, the console can. A temporary fix I found is deleting the history and clipboard folders and then restarting the server. You would have to repeat this process every time you use world edit and leave the server again. ### To Reproduce 1. Teleport to a custom world. 2. //wand. 3. Select a region and //set stone. 4. Leave the server. 5. Join the server. 6. Use any FAWE command, like //wand. ### Expected behaviour World edit persists to work across leaving and joining the server despite having history and/or clipboard files saved from a custom world. ### Screenshots / Videos _No response_ ### Error log (if applicable) _No response_ ### Fawe Debugpaste https://athion.net/ISPaster/paste/view/83d37d9ebf5c4949af86eb3ec95898cd ### Fawe Version FastAsyncWorldEdit-Bukkit-2.1.3-SNAPSHOT-168 ### Checklist - [X] I have included a Fawe debugpaste. - [X] I am using the newest build from https://ci.athion.net/job/FastAsyncWorldEdit/ and the issue still persists. ### Anything else?